The app is especially suitable for architects, painters, floorers and electricians, all other tradespeople can also benefit from its comprehensive functionality. Bosch MeasureOn enables you to increase the productivity and efficiency of your day-to-day work. Main functions: - Picture mode: Measur. I just have installed Qt 4 on windows 7. I am now in a bit of a confusion How do I get to install OpenGL so that it works with QT? Is there an installer for OpenGL? Say it has support for. Start Cmake-gui, Set 'Where is the source code' to the assimp-xxx (xxx is the current version number) folder (not assimp-xxx/code). Set 'Where to build the binaries' to the 'build' folder of your. OpenGL Mathematics (GLM) is a header only C mathematics library for graphics software based on the OpenGL Shading Language (GLSL) specification and released under the MIT license. This library provides classes and functions designed and implemented following as strictly as possible the GLSL conventions and functionalities so that when a.
About the App
- App name: cairo
- App description: Vector graphics library with cross-device output support
- App website: http://cairographics.org/
Install the App
- Press
Command+Space
and type Terminal and press enter/return key. - Run in Terminal app:
ruby -e '$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install)' < /dev/null 2> /dev/null
and press enter/return key.
If the screen prompts you to enter a password, please enter your Mac's user password to continue. When you type the password, it won't be displayed on screen, but the system would accept it. So just type your password and press ENTER/RETURN key. Then wait for the command to finish. - Run:
brew install cairo
Done! You can now use cairo
.
Similar Software for Mac
OpenGL was deprecated in macOS 10.14, but at least in macOS 10.15, OpenGL and GLUT are still available
Use GLUT and OpenGL from within Xcode:[edit]
- Open Xcode located in '/Developer/Applications/'
- Choose 'New Project' from the file menu
- Choose 'Command Line Tool' under the Application template for Mac OS X
- Choose type 'C++'
- Enter your desired project name and directory and click create
- In the 'Linked Frameworks and Libraries' area click the '+' button, and select 'OpenGL.framework'
- Repeat for 'GLUT.framework'
When #including OpenGL & GLUT header files (but not the regular ones like iostream) within Xcode, make sure to do so like this:
in other words: