How To Install Glm For Mac

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About the App

How to install glm for mac pro
  • App name: cairo
  • App description: Vector graphics library with cross-device output support
  • App website: http://cairographics.org/

Install the App

  1. Press Command+Space and type Terminal and press enter/return key.
  2. Run in Terminal app:
    ruby -e '$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install)' < /dev/null 2> /dev/null
    and press enter/return key.
    If the screen prompts you to enter a password, please enter your Mac's user password to continue. When you type the password, it won't be displayed on screen, but the system would accept it. So just type your password and press ENTER/RETURN key. Then wait for the command to finish.
  3. Run:
    brew install cairo

Done! You can now use cairo.

Similar Software for Mac

< OpenGL Programming
The latest reviewed version was checked on 2 July 2018. There is 1 pending change awaiting review.

OpenGL was deprecated in macOS 10.14, but at least in macOS 10.15, OpenGL and GLUT are still available

Use GLUT and OpenGL from within Xcode:[edit]

  • Open Xcode located in '/Developer/Applications/'
  • Choose 'New Project' from the file menu
  • Choose 'Command Line Tool' under the Application template for Mac OS X
  • Choose type 'C++'
  • Enter your desired project name and directory and click create
  • In the 'Linked Frameworks and Libraries' area click the '+' button, and select 'OpenGL.framework'
  • Repeat for 'GLUT.framework'
Windows

When #including OpenGL & GLUT header files (but not the regular ones like iostream) within Xcode, make sure to do so like this:

in other words:

Mac How To Install Glm

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